Using Tags
In order to represent data, ODS uses Tags. In order to save data to a file/memory, you need to create a tag to wrap that data.
Tag Types
A tag for every primary data type exists (plus a few advanced one.) While similar for the most part, there can be some variation in the name of tags for each implementation of ODS. Below is a table with all of the names.
Java | C# | Rust |
---|---|---|
StringTag | StringTag | StringTag |
IntegerTag | IntegerTag | IntegerTag |
FloatTag | FloatTag | FloatTag |
DoubleTag | DoubleTag | DoubleTag |
LongTag | LongTag | LongTag |
ByteTag | ByteTag | ByteTag |
ListTag | ListTag | VectorTag |
MapTag | DictionaryTag | N/A |
ObjectTag | ObjectTag | ObjectTag |
Compressed Object | Compressed Object | N/A |
Creating a Tag
Creating a tag is a very simple process. All you need to do is construct that tag and provide it with the name and the value of the tag.
- Java
- C#
- Rust
import me.ryandw11.ods.tags;
StringTag stringTag = new StringTag("MyString", "My Value!");
using ODS.Tags;
StringTag stringTag = new StringTag("MyString", "My Value!");
Names like "StringTag" are just a type definitions in the Rust implementation. To understand how Rust Tags work internally, please view the Rust specific documentation.
Note: This information is not important to know to use the library
use object_data_structure::tags::general::{StringTag}
let mut string_tag: StringTag = StringTag::new("MyString".to_string(), "My Value!".to_string());
The code above will create a new StringTag for you to use. All of the other tags have the exact same syntax for creating them. It is the name followed by the value.
Saving Tags
ODS allows you to save a list of tags to a file (or the memory buffer). When using the save method, the file or buffer is overwritten causing all data already there to be deleted. (If the file does not exist, ODS will automatically create it.)
- Java
- C#
- Rust
ObjectDataStructure ods = new ObjectDataStructure(new File("test.ods"));
List<Tag<?>> tags = new ArrayList<>();
StringTag stringTag = new StringTag("MyString", "My Value!");
tags.add(stringTag);
ods.save(tags);
ObjectDataStructure ods = new ObjectDataStructure();
List<ITag> tags = new List<ITag>();
StringTag stringTag = new StringTag("MyString", "My Value!");
tags.Add(stringTag);
ods.Save(tags);
Rust currently does not have an implementation for the Save method. Please use the Append method instead (see below).
Appending Tags
Overwriting the data in a file/buffer is often not very convenient, that is why ODS offers the ability to append tags to the end of the file/buffer.
- Java
- C#
- Rust
ObjectDataStructure ods = new ObjectDataStructure(new File("test.ods"));
StringTag stringTag = new StringTag("MyString", "My Value!");
ods.append(stringTag);
ObjectDataStructure ods = new ObjectDataStructure();
StringTag stringTag = new StringTag("MyString", "My Value!");
ods.Append(tags);
let mut ods = ObjectDataStructure::new_file(PathBuf::from("./file.ods"));
let mut string_tag: StringTag = StringTag::new("MyString".to_string(),
"My Value!".to_string());
ods.append(string_tag);
You can also use appendAll
to append a list of tags to the end of the file/buffer.
Additional Notes
Utility methods and macros exist in the different implementations to make it easier (to an extent) to create tags.
- Java
- C#
- Rust
In Java you can use the ODS utility class to wrap supported data types into Tags. (This can also serialize classes into ObjectTags. See the serialization section for more info).
StringTag stringTag = ODS.wrap("MyString", "My Value!");
IntTag intTag = ODS.wrap("MyInt", 20);
In C# you can use the ODSUtil
utility class to wrap supported data types into Tags. (This can also serialize classes into ObjectTags. See the serialization section for more info).
Due to some of the limitations of C# generics, this method is not as useful as it's Java counterpart as you must downcast it from an ITag. (This will work fine if feeding it into an ITag list though.)
StringTag stringTag = (StringTag) ODSUtil.Wrap("MyString", "My Value!");
IntTag intTag = (IntTag) ODSUtil.Wrap("MyInt", 20);
In Rust, a utility macro exists for the creation of Tags in Rust. (Be certain you have #[macro_use]
above the extern statement for ODS.)
let string_tag: StringTag = tag![StringTag, "MyString", "My Value!".to_string()];
let int_tag: IntTag = tag![IntTag, "MyInt", 20];
Note: The tag macro will automatically convert the name of the tag from str& to a String for you.